Currently this is broken for me. For once the Environment.cmake
file
does not automatically pick up the proper dependency include and lib
directory. Then the system default compiler is gcc
, which I need to
override with mulle-clang
. mulle-sde craft analyze should be doing the
right thing, but isn't at the moment.
So that's how I do it currently until I fix the tooling:
1cd MulleObjC
2mulle-sde craft craftorder # get dependencies build
3CC=mulle-clang cmake -B build -DCREATE_OBJC_LOADER_INC=OFF -DCMAKE_BUILD_TYPE=Debug
4mulle-scan-build cmake --build build --config Debug