Currently this is broken for me. For once the Environment.cmake file
does not automatically pick up the proper dependency include and lib
directory. Then the system default compiler is gcc, which I need to
override with mulle-clang. mulle-sde craft analyze should be doing the
right thing, but isn't at the moment.
So that's how I do it currently until I fix the tooling:
1cd MulleObjC
2mulle-sde craft craftorder # get dependencies build
3CC=mulle-clang cmake -B build -DCREATE_OBJC_LOADER_INC=OFF -DCMAKE_BUILD_TYPE=Debug
4mulle-scan-build cmake --build build --config Debug
last updated: